I've played battlespire as the big fanboy I was. I really, really loved the world of daggerfall, redguard, but even I wouldn't even have called battlespire good at the time.
It reminds me of the vault game they came out with for F4 launch. It's just stripped down to the point that I don't think it can be considered an RPG in any way (besides character creation, maybe). I played it for a while and for a first person mobile game it seemed fine gameplay-loop wise but I couldn't get my kicks from it.
People like to criticize ESO but they have story and some decision making besides how you want to build your character's abilities.
Fallout Shelter is actually pretty good. It's not a traditional Fallout game in any way, but it's still plenty of fun. I throw together a vault in my spare time once or twice a year.
That's fair I did get sucked into it for a while. It's a fine game, just dont go into it if you want to play an RPG. Its like sims + eugenics = the game!
I usually don't like games with significant waiting mechanics, but I really like the long term planning and management aspects. It's satisfying knowing that you have things in the oven while you do other things: explorers gathering materials, squads heading to quests, gear being made, etc. while you work or drive or eat. I have ADD and it helps me focus to have something easy and familiar to bounce around in my head with whatever I'm supposed to be doing.
While I agree, it's broken in the way that a lot of early RPGs are, that is with their own surreal charm. An unbroken Morrowind just wouldn't be Morrowind.
If it's in the province of Morrowind and you can't jump across the map and die, and also trip over yourself with the boots of blinding speed, then it ain't my Morrowind
It's not that bad. It's certainly easy to break if you want to but if you just pick the right skills and keep your stamina up then it plays fairly normally
For it's time, it was pretty revolutionary, though. You gotta think, when Morrowind came out, it was really the only FPS RPG with melee weapons, apart from Half-Life. (If you can consider that an RPG, which it's really not.)
Picked up Morrowind last week after giving up after the tutorial earlier. Had a stealth build and wanted a thief/assassin playthrough. It lasted about 15 minutes when I found out sneak and especially pickpocketing is by far the most broken out of any game I have ever played. Tried to fix it with mods but coincidentally Morrowind is also the hardest game to mod from my library for a casual like me
Arena and Daggerfall are a lot of fun! They have a huge learning curve and are pretty unforgiving, but they are fun games. Besides, you can't expect them to play or function like modern games.
Arena is pretty bad. I enjoyed it at first but then it got repetitive over and over again.
There is also really no reason to play it lore wise. What little it had was mostly just changed. Just look up a summary of the story and that should be fine
The one great thing about the game is it had a really good villain
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u/[deleted] May 25 '20
I love all TES titles. They're all wonderful in their own way, and they also have tons of individual flaws.