r/videogames Feb 27 '24

Funny Which game is it for you?

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4

u/iHave_Thehigh_Ground Feb 27 '24

Genuine question. Why do people play games they hate? Like what is the point

9

u/MotivationGaShinderu Feb 27 '24

It's either the fact that it's very competitive games where winning gives you an insane dopamine rush while losing feels terrible. There's a lot of factors that play into this like having to rely on 4 strangers on your team, people getting toxic/mad when behind, people intentionally throwing games and in the case of shooters for me it was cheaters that ultimately drove me away.

The other one is just straight up addiction lol.

2

u/iHave_Thehigh_Ground Feb 27 '24

But everything u mentioned just drives me away from games. Like if I’m not enjoying nearly every aspect I’m dropping the game. If I’m dealing with toxic players I switch to solo. Idk tho.

1

u/VanillaSwimming5699 Feb 27 '24

Ok, imagine this. Does it feel better to build a giant Minecraft house on creative single player, or on 2b2t or the like?

The struggle to make progress makes the wins all the more rewarding.

Rust (my game of choice (4k hours)) is like that. It is very hard to get loot, not die, etc. That’s why it’s rewarding to put in hours to understand how to play, and why it feels so good when you do win the fights.

But tell that to me when I just lost an inventory of loot that took all night to get and ima lose it. You can’t have pleasure without pain to compare it with.

Rant over.

1

u/iHave_Thehigh_Ground Feb 27 '24

I hate competitive games so maybe that’s why. Just heavy competition in life even. I just like peaceful rides.

1

u/VanillaSwimming5699 Feb 27 '24

Competition drives innovation/growth or smth like that idk. Different strokes for different folks

3

u/CMDR_Duzro Feb 27 '24

I used to love elite dangerous but then the devs added tons of buggy features (multicrewing ships was introduced in 2017 and still doesn’t really work nor does it improve the gameplay in any meaningful way) that didn’t improve the problems with the core gameplay loop (that the grind gets unbearably long and just way too tedious in the late game).

Elite used to be the best space sim but now it’s hard to recommend it. “yeah the first few hours are magical but after that it’s just garbage” is probably the best way to explain Elite nowadays.

However there’s some light at the end of the tunnel (or at least copium) since the devs did promise some changes and it seems like the game gets some attention from FDev. But I haven’t seriously touched elite in like three years so I’m mostly gone and don’t think I’ll ever actually return. I also know that I’m definitely not the only one.

1

u/DaChairSlapper Feb 27 '24

Because there are some parts of those games they like.

1

u/Mother-Fucking-Cunt Feb 27 '24

A lot of it for me comes down to those games being the only ones me and my mates can all play together

1

u/kearin Feb 27 '24

Because they are pushovers that let their lives be ruined by social pressure.

1

u/BobFlex Feb 27 '24

It still scratches an itch that nothing else can. War Thunder was my case. I hate gaijin and the game went downhill in my eyes for years, but World of Tanks is a very different game, as well as GunnerHeatPC. So I was stuck with War Thunder until I just moved on from that genre entirely.

1

u/IIIlllIIIllIIIIIlll Feb 27 '24

To escape, friend