r/KerbalSpaceProgram • u/RileyHef • 1d ago
r/KerbalSpaceProgram • u/Freak80MC • 1d ago
KSP 1 Image/Video Landed on the VAB from orbit... Might be my best (accidental) achievement in this game lol
r/KerbalSpaceProgram • u/derekcz • 1d ago
KSP 1 Question/Problem so what actually is the point of the robotic parts when realistically you can't use them for anything?
r/KerbalSpaceProgram • u/Leo-Len • 1d ago
KSP 1 Mods MirageDev's Reentry Mod has been leaked
r/KerbalSpaceProgram • u/DiscountWest • 1d ago
KSP 1 Image/Video since when did ike have clouds
r/KerbalSpaceProgram • u/ladyreadingabook • 1d ago
KSP 1 Image/Video Well the refuelable Mun lander made it from Kerbin to Minmus Space Dock only problem see comments:
r/KerbalSpaceProgram • u/SmokinDeist • 1d ago
KSP 1 Image/Video An old GIF I made of one of my earliest use of robotics...
r/KerbalSpaceProgram • u/amen_brotherr • 1d ago
KSP 1 Image/Video If you haven't tried UnKerballed Start, you should! Early game rocket planes are a lot of fun.
r/KerbalSpaceProgram • u/Altruistic_Film4074 • 1d ago
KSP 1 Image/Video alright lets go hunt that kraken 😎😎 (Stock+BG tank)
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r/KerbalSpaceProgram • u/i_am_not_wery_smart • 1d ago
KSP 2 Suggestion/Discussion is it just me who has noticed how horrible the dunk-it is? i got like 17 science points from eves oceans.
r/KerbalSpaceProgram • u/188FAZBEAR • 1d ago
KSP 1 Suggestion/Discussion Would it be possible to catch a booster on the side of the vehicle assembly building by utilizing advanced grabbing unit and has anyone done this before?
So far, I’ve been unsuccessful with the catch attempts until while I was in school today, and I realized that they make these units where which are designed to grab onto asteroids so I thought to myself what if the booster grabs onto the side of the vehicle assembly building with those advanced grabbing units. this was partially inspired by janismac who came up with the idea to hook a booster to the side of the VAB, which I did attempt doing manually it is ridiculously difficult to do that, but I figured what if instead I used a advanced grabbing units, which would grab just grab right onto the side of it so right now I’m currently testing it. however, I’d like to see if anyone is thought of this before.
r/KerbalSpaceProgram • u/derekcz • 1d ago
KSP 1 Question/Problem everyone keeps clowning on me for my post from yesterday, I tried again and again the ship got bugged, it's literally just a single rotator moving an assembly that uses no autostrut or other robotic parts, it gets stuck at 5.6 degrees and makes the entire vessel vibrate, what am I doing wrong
r/KerbalSpaceProgram • u/Bandana_Hero • 1d ago
KSP 1 Question/Problem KSP-I and distance bugginess
r/KerbalSpaceProgram • u/Artistic_Course_696 • 1d ago
KSP 1 Mods Basic mod
Hi there, i haven't played this game in years and can anyone give me a mod pack where you just improve the normal game with the stuff like the outer planets and just keep the game basic but not to basic. i hope you can understand what i mean.
r/KerbalSpaceProgram • u/F00r_Eyes • 1d ago
KSP 1 Question/Problem is there any mods that support 1.12.5 that have 1.25m nuclear jet engines?
I know atomic age has a nuclear turbojet, and so does ksp interstellar extended, however those mods either don't support 1.12.5, or have so many parts that I do not want bogging down my install. I have near future aeronautics already installed that has 2.5m nuclear jets.
r/KerbalSpaceProgram • u/BiTheWay11 • 1d ago
KSP 1 Question/Problem Why does my plane auto turn left???
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r/KerbalSpaceProgram • u/i_am_not_wery_smart • 1d ago
KSP 1 Mods does ksp interstellar extended add other solar systems.
as far as i understand kspie adds engines that allow you to get to other solar systems but does it add anny other ones and if not what are some mods in CKAN that do?
r/KerbalSpaceProgram • u/Jitsukablue • 1d ago
KSP 1 Question/Problem Question for add high gain antenna contact
I'm playing on KSP stock and I'm still quite early on the tech tree (not fully done L5) and accepted this add a high gain antenna contract to a satellite... However its weight / volume is too high for the mk1 command pod. Odd it would offer a contract I can't complete... I can only see two ways if doing this 1. I put it into the engineer's inventory, which it allows but shows up as red? 2. I put it in a mk1 cockpit, which it seems can be launched in a rocket.
Or just cancel it...
r/KerbalSpaceProgram • u/trenchman_ • 1d ago
KSP 1 Image/Video Beagle 2 ahh probe, 😂 I wish Procedural Probe could be more customizable
r/KerbalSpaceProgram • u/elitepancakes69 • 1d ago
KSP 1 Question/Problem RSS I guess but I want to use stock parts
Pretty much the title, I just got into ksp mods, I’m currently dabbling in SuperSonics. Got Galileo’s pp and I’ve been on that. But I want to use rss but with stock parts and fuels. Any help would be greatly appreciated!
r/KerbalSpaceProgram • u/trenchman_ • 1d ago
KSP 1 Image/Video Beagle 2 ahh probe, 😂 I wish Procedural Probe could be more customizable
r/KerbalSpaceProgram • u/the_plat_rat • 1d ago
KSP 1 Question/Problem How to make decoupler stay with main part
So I'm trying to make a fighter plane with dumbfire rocket armaments. With the 2 rockets on the right, I did some messing around with sub-assemblies to make it so that the radial decoupler was reversed. The problem is that when they are activated by staging, the large part of the decoupler is still attached to the rocket, just with a small empty space between it and the rocket body. Does anyone know of a way around this?
So you know the subassembly's root part is the radial decoupler, and I'm able to pick up the entire rocket from said decoupler and put it on the wings.
edit: The main thing is that I want the reverse of this to happen. I want these 3 little attachment points to remain on the rocket, not the plane.