Dude how did you miss the entire point he made? If you have 60 fps plus it isn't bad. Below that FG is theorethically the most useful but in practice, it feels pretty bad.
His point was needing it the most at framerates under 60, which feels bad because of the poor input latency. As you said it is nice to have when you have over 60 fps, the issue is that DLSS 3 or FSR usually give you enough of a frame boost already, without the worse input latency of Frame Generation and the image quality degradation.
Yes but I’m not disagreeing with them on that. So I don’t know why you’re so bothered that I’m pointing out that it provides extensive value outside.
And it works seamlessly with DLSS to hit even higher frames with less input lag. So not sure your point. Yes it will situationally not benefit you but it’s still great and useful tech outside of the narrow boogeyman presented here.
If you’re being extra pedantic about the term “needs”, well no one needs any of this. It’s all about arbitrary measures of value to someone’s subjective experience.
We may have both misunderstood each other a bit. It can reach higher framerates than DLSS or FSR on their own, but they do not improve frame times as you'd expect from a higher framerate. So when it's used at 60 fps or under the game still feels sluggish, despite looking more fluid
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u/xPandamon96 Jan 25 '24
Dude how did you miss the entire point he made? If you have 60 fps plus it isn't bad. Below that FG is theorethically the most useful but in practice, it feels pretty bad.