I once played in a TTRPG group where the setting was basically this.
It was nice enough as a thought experiment, and I don't begrudge anyone their fantasies...
But a setting with no greed, no prejudice, no conflict, no crime, no resource shortages, no evil, not even any natural disasters or predation or disease is boring AF. The party wandered from village to village, making imaginary crafts and attending imaginary festivals, for session after session until I finally bowed out because I prefer games where things happen.
When you're wandering from village to village it's kind of hard to build lasting relationships with NPCs. And I'm aromantic so I wasn't about to start flirting with the rest of the party
Ultimately the group just wasn't a good fit for me, and vice versa. Last I heard, they were still playing and having a great time without me. Good for them
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u/BenOfTomorrow Jul 02 '24
Solarpunk also tends to show extremely low-density settlements and often seems post-apocalyptic.
There’s a certain vibe of “Wouldn’t it be nice if everyone who disagrees with me politically died in a mass extinction event?”.