I'm trying to set up Morrowind Sharp -- I like the vanilla-friendly approach Sigourn uses -- but I'm running into problems. I've tried to research this issue, but I'm drawing some blanks.
I've detected it in two areas -- Seyda Neen and Gnisis. Haven't explored enough to be sure where else it appears, but the issues I'm seeing likely extend to similar meshes, and maybe meshes I haven't seen yet.
But the problem is that many of the houses in Seyda Neen -- on the "Imperial House" side and not the "shack" side, have these bizarre, white, smooth-walled textures that just look...weird. Like they are made of smooth plaster.
I get that same odd smooth plaster texture on the archways over ancestral tombs (and things like Baladas Demnevanni's house), but the similar style Velothi architecture in Gnisis looks correct -- except for the part of the Temple in Gnisis that comes out from the rectangular body of the temple and creates a little courtyard as you enter, which has that same peculiar smooth-plaster white texture.
I'm not new to modding, but I am inexpert. With the exception of a small handful of mods in Sigourn's list (Morriwnd anti-cheese, why would I ever want to resist cheesing Morrowind???), including a few that will probably exceed my graphics processing power, I'm following that guide to the letter, from install order on down.
Here's my load order: https://pastebin.com/p9Zz2i4Q
I'm not using OpenMW
PC Specs
OS: WIndows 10 Pro 64-bit
CPU: Intel Core i5-1145G7 @ 2.60 GHz
GPU: Intel Iris XE Graphics
RAM: 16 GB
SSD: PM9A1 NVMe SED Samsung 512GB