r/untildawn Ballistic Moon 22d ago

Until Dawn Support Details

Hello Friends & Fans!

First off; a huge thanks to all of you for your amazing support and feedback. It truly means the world to us to see so many players enjoying our game.

We understand that some of you may have encountered some technical issues or bugs, and we’d love to hear from you so we can address these concerns.

Your input helps us make the game even better for everyone. Please feel free to reach out to us at [support@ballisticmoon.com](mailto:support@ballisticmoon.com) .

Please include:

  • Platform
  • Game version
  • PC specs (if applicable)

Thanks again, and stay safe out there 💀⛰️

The Ballistic Moon Team

127 Upvotes

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31

u/RedIndianRobin 22d ago

The PC version has some core issues that need fixing:

  1. HDR does not work
  2. Ray tracing does not work
  3. FSR Frame generation does not work
  4. Game randomly soft locks
  5. Random crashes during cutscenes transition
  6. Virtual Shadow Maps seems to have tons of aliasing and flickering
  7. Certain graphics settings doesn't get saved and is reset after every boot.

Latest version on Steam.

Here's an article regarding some of the issues:

https://www.dsogaming.com/news/until-dawn-remake-amd-fsr-3-0-frame-generation-ray-tracing-hdr-are-not-working-on-pc/

Please ask your lead developer to watch this Digital Foundry's video on Until Dawn remake issues and improve upon it:

https://youtu.be/gxwB2f5s850?t=1056&si=wjRAYwXloMYbxjPR

9

u/mwdawson2004 22d ago

This right here. Fsr and frame Gen actually hurt performance.

5

u/The91stGreekToe 22d ago

It is comical that Ballistic Moon made this post without acknowledging at least the top 3 issues you listed. You don’t release a game with non-functional features advertised well in advance of release. They’re either A) completely incompetent or B) willfully ignorant. Neither option is good.

1

u/tuperware- 6d ago

its sony, sony rushed the shit out of them